reiteration of the premise that complexity is an essential, not accidental, aspect of software construction. [via links for 2007-10-03 Bill de h?ra ]" />

Software is Hard

Tue 16 October 2007

A well-written \<a href="http://www.gamearchitect.net/Articles/SoftwareIsHard.html"" target="_blank" rel="noopener noreferrer">reiteration of the premise that complexity is an essential, not accidental, aspect of software construction. [via links for 2007-10-03 Bill de h?ra ]

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